About Bad Timing
The setting is a retro pixel zombie apocalypse.
You start with limited health and ammo, and both run low quickly. To keep going, you scavenge for ammo and health packs while the zombie crowd keeps coming.
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The action builds as you survive, because each new wave is more complex than the one before. You have less room to spare, so every choice about where to move and what to shoot starts to count.
Your aim decides how long your ammo lasts. Headshots save ammo, so one careful shot to the head beats a spray of bullets at the body.
Power-ups also turn up during a run. They give you a short-term advantage, which means they help most when you use them right away.
Quick summary
- You are dropped into a zombie apocalypse with limited health and ammo.
- Zombies close in on you, and you move and fire to keep them back in this pixel shooting game.
- You pick up ammo, health packs and power-ups to stay in the fight.
- Each wave gets more complex than the last, so surviving gets harder the longer you last.
Key features
- A zombie arcade shooter set in a retro pixel apocalypse.
- You manage two resources, health and ammo, and both run out.
- Ammo and health packs can be scavenged during a run.
- Headshots save ammo.
- Power-ups give a short boost and are best used quickly.
Tips & tricks
- Aim for the head every time you can, since that stretches your ammo further.
- Use a power-up as soon as you pick it up, because its effect only lasts a short time.
- Grab ammo and health packs when you see them, as later waves drain both faster.
- Keep moving with the arrow keys while you shoot so the zombies cannot close in from one side.










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