About Catch it if you can
Every level is full of flying valuables, and you have to grab all of them before the next level opens up.
The whole game comes down to aim and release. You line up the stickman first, then let go at the right moment so he meets each item mid-air. Getting the angle right takes a bit of thinking, and getting the timing right takes quick hands.
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When a level has you stuck, there is a help option that shows you the way forward. Your aim also matters for the score, since sharper aim leads to higher numbers.
Key features
- A stickman catches coins and jewels while they are in the air.
- You set the aim while holding and make the catch when you release.
- A level only clears once every object has been collected.
- A help option is there for levels you cannot crack.
Tips & tricks
- Adjust your aim carefully before you let go, because better accuracy pushes your score up.
- Keep the help option for levels where you have tried a few angles and still miss.










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