About Dagger Aim
Every dagger that sinks into open wood earns you points.
The whole game comes down to timing your throw against the rotation. A metal plate sits on the target like a trap, and hitting one stops your progress. Apples placed around the target pay out bonus points if your dagger lands on them.
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Later levels push back harder. The target turns faster and more metal plates show up on it, so the gaps you can safely aim for get smaller and come around quicker.
That makes the apples a real decision. They are worth extra, but going for one can mean throwing at a moment when a plate is close by.
Quick summary
- A target spins in front of you and you throw daggers into it one after another.
- Each dagger that hits the wood scores points, and apples on the target give extra.
- Steering clear of the metal plates is how you get through a level.
- Each new level spins faster and adds more plates to dodge.
Key features
- One tap or click is the only control you need.
- Metal plates on the target act as traps you must not hit.
- Apples on the target are worth bonus points.
- Rotation speed and the number of plates rise level by level.
Tips & tricks
- Watch the target turn a few times before your first throw so you can read its rotation pattern.
- Throw when a plate has just passed the top, not when one is about to arrive.
- Skip an apple if a plate sits right next to it. The bonus is not worth losing the level.
- Once the spin speeds up, pick one clear patch of wood and wait for it instead of chasing every gap.










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