About Flying Shodow
One crash and the flight is over.
Your result is how far you get before you hit something. The game is split into levels, and each one is harder than the one before it.
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There is only one action. Every tap is a flap that lifts you up, and when you let go you sink back down, so the whole adventure comes down to the timing between the two.
Key features
- A one-button arcade flyer where tapping lifts you and releasing lets you fall.
- You play a winged animal flying through an endless sky.
- Each level gets harder than the last.
- Your progress is measured by the distance you fly.
Tips & tricks
- Find a steady tap and release rhythm instead of reacting to every obstacle at the last moment. A regular rhythm keeps your height easier to control and carries you further.
Frequently asked questions
What ends a run in Flying Shodow?
Crashing into an obstacle. The flight stops and your distance is your result.
Do the levels change as you go?
Yes. Each level is harder than the one before, which makes it one of those one more try games where you restart to beat your last distance.
How do you go down?
Stop tapping. Your character glides downward until you tap again.










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