About Line
One touch of the stripe ends your attempt.
Straying off track means restarting, which hands your opponent a lead. The race goes to whoever keeps perfect timing and patience the longest.
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Quick summary
- You leap forward in a race against a bot.
- Touching the white stripe or straying off track restarts you.
- Each restart gives your opponent a lead.
- The winner keeps perfect timing and patience the longest.
Key features
- Jump race against a bot opponent.
- White stripe that ends every attempt on touch.
- Restarts that hand the opponent a lead.
Tips & tricks
- Find a rhythm before you race. Steady pacing beats bursts of jumps.
- Watch the bot's position, since its lead after your restart is the real enemy.
Frequently asked questions
What happens if I touch the white stripe?
You restart from the beginning and the bot gains a lead.
How do I win?
Outpace the bot with perfect timing and patience.










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