Mirror Wizard
Played: 43 times
Description:
Every level in Mirror Wizard hides the same simple truth. your other half can go places you can't. This arcade platformer puts you in the boots of a wizard whose only real spell is summoning a ghostly copy of himself, a floating white outline that mirrors his every move but ignores gravity, spikes, and walls completely.
Your job is to guide that reflection through the level first, then teleport your real body to wherever it lands. Sounds easy until spikes jut out of the floor and patrolling enemies start closing the gap.The core idea barely changes from stage to stage, but the layouts do, turning this into a tight puzzle experience where timing matters more than reflexes. If the outline glows red instead of white, you already know teleporting there means instant death, so reading the room before you move is half the challenge.
🎮️ How to play
You control the wizard's body directly while his reflection copies his movement on the opposite side of the screen, and a single teleport spell swaps the two.
- W or the Up Arrow key to jump.
- A or the Right Arrow key to move right.
- D or the Left Arrow key to move left.
- Spacebar, C, or U to teleport your body to your reflection's current spot.
The game also runs on touchscreens, so tapping and swiping stand in for the keyboard controls if you're playing on a phone or tablet.
⚡ Quick summary
- Guide a wizard and his untouchable reflection through the same level at the same time.
- Watch the outline's color before teleporting, since red means the swap will fail.
- Dodge energy spikes that jut from walls and floors without warning.
- Time your movement around enemies that patrol back and forth across each stage.
- Touch the glowing orb in every level to unlock the next one and keep the run going.
- Race the clock in the built in Speedrun mode for players chasing a personal best in this adventure.
⭐ Key features
- A single mirror mechanic that gets more demanding as the levels stack up.
- Reflection based puzzles instead of the usual run and jump platform formula.
- Charming pixel art visuals that keep every hazard easy to read at a glance.
- Instant respawns so failed attempts turn into quick retries, not long waits.
- A dedicated Speedrun option for anyone who wants to compete against the clock.
- Landscape orientation that keeps the whole stage visible on any screen.
Progression here is about mastering one idea rather than unlocking new gear or spells. The wizard never gains extra powers, he just faces trickier arrangements of spikes, moving enemies, and narrow ledges that force you to plan two moves ahead. Visually the game keeps things clean and readable, with a soft pixel style and a calm soundtrack that never distracts from the puzzle in front of you, which is exactly what a platform game built around split second decisions needs.
🧠 Tips & tricks
- Always track your physical body's safety first, the reflection can't actually die.
- Check the outline's color before you commit to a teleport.
- Study a patrolling enemy's path before trying to slip past it.
- Send your reflection through hazards freely since it passes through them untouched.
- Slow down on tight ledges rather than mashing the teleport key.
If you like puzzles that reward patience over speed, grab your reflection and start clearing orbs one careful teleport at a time.
🎥 Video gameplay
Video is currently not available.
📋 Game details
- Game title
- Mirror Wizard
- Published
- at Tambi Games
- Technology
- HTML5
- Platforms
- Desktop Browser, Mobile
- Tambi Games editor ratings
- ⭐⭐⭐ (3.0/5)
❓ Frequently asked questions (FAQ)
Q: Does the wizard's reflection ever put itself in danger:
A: No, the reflection is unaffected by spikes and enemies since it can pass right through solid objects and hazards:
Q: What happens if the outline turns red:
A: A red outline means the teleport spell won't work from that spot, so you'll need to reposition the reflection first:
Q: Does the wizard ever learn new spells:
A: No, the teleport swap with his reflection is the only ability he has throughout the whole game:
Q: What is the actual goal of each level:
A: You need to guide the wizard's physical body to touch the magical orb hidden somewhere in the stage:
Q: Is there a way to track how fast I clear levels:
A: Yes, the main menu includes a Speedrun option built specifically for timing your runs:
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