Tim Adventures 2
Played: 50 times
Description:
A group of curious little creatures sneaked into an old tomb hunting for treasure, and they tripped every single trap on the way in. Now a storm is pouring water down the shaft, and the only way out is straight up. In Sling Tomb 2D, your job is to get them out before the flood catches them.
Here's the twist. There's no slingshot to pick up. The creature is the slingshot, with stretchy arms that pull back and fling its whole body toward the next handhold. It makes this a quirky animal climber built around one springy move.
Every launch is a small gamble between height and safety. Aim too low and the water keeps gaining. Aim too high and you might fly straight into a saw you never saw coming.🎮️ How to play
You climb by hanging from blue nodes on the tomb walls and flinging yourself from one to the next.
- Move the mouse cursor over the creature's body.
- Hold the left mouse button and drag in a direction to stretch its arms.
- Let go to launch. The creature bounces, collects coins and latches onto nodes by itself.
- On a phone or tablet, press on the creature with your finger, drag, and release in the same way.
⚡ Quick summary
- Fling a stretchy creature up a narrow tomb shaft before the water swallows it.
- Grab blue nodes on the walls to catch your breath between launches.
- Dodge spinning saws and flying arrows that guard the way up.
- Collect gold coins that also hint at a safe path upward.
- Spend your coins on fresh creature skins in the main menu.
- Push your climbing record a little higher with every run.
⭐ Key features
- A unique elastic launch where the character itself is the sling.
- Constant pressure from rising flood water.
- Deadly traps like saws and arrows placed along the walls.
- Coins to collect and unlockable skins to buy.
- Simple one-finger or one-mouse controls.
- A tall portrait view that fits phones nicely.
There are no fixed levels here. The goal is simply to climb as high as you can, and each run ends the moment you touch a trap or sink into the water. That makes it a pure arcade loop of "one more try" as you learn how the shaft is laid out.
The clean 2D art keeps the blue nodes and hazards easy to spot at a glance. Your coins carry over between runs, so even a short climb helps you save up for a new look.🧠 Tips & tricks
- Take a second to look at the next section before you launch, even with the water rising.
- Follow the coin trails, since they often point toward a safe trajectory.
- Don't always pull back as far as possible. A shorter fling is easier to control.
- Watch out for traps just above the top of the screen when you aim high.
- Grab coins only when they sit on your route, never risk a trap for one extra coin.
The flood is coming and those creatures can't climb out on their own. Stretch, aim and let go, and see how far this little adventure can take you before the water rises.
🎥 Video gameplay
Video is currently not available.
📋 Game details
- Game title
- Sling Tomb 2D
- Published
- at Tambi Games
- Technology
- HTML5
- Platforms
- Desktop Browser, Mobile
- Tambi Games editor ratings
- ⭐⭐⭐ (3.1/5)
❓ Frequently asked questions (FAQ)
Q: What makes the slinging in Sling Tomb 2D different from other slingshot games:
A: You don't aim a separate slingshot. The creature stretches its own arms like a rubber band and launches its whole body upward:
Q: What are the blue nodes on the walls for:
A: They are handholds. Your creature latches onto them automatically, and each one is a safe spot to aim your next launch from:
Q: What ends a run in Sling Tomb 2D:
A: A run ends if your creature hits a trap like a saw or an arrow, or if the rising water catches up with it:
Q: What can I do with the coins I collect:
A: Coins are saved between runs and can be spent in the main menu on new skins for your creature:
Q: Is Sling Tomb 2D more about skill or luck:
A: Mostly skill, since careful aiming and reading the coin trails help a lot. Still, the narrow shaft and tricky node placement mean a bit of luck plays a part too:






















No comments yet. Be the first to comment!