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Turtle Ninja

Ninja Turtle 73 plays
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In Turtle Ninja you tap to keep a small ninja turtle in the air and guide it through gaps between spiked maces.

Plays
73
Rating
No votes yet
Works on
Desktop and mobile

How to play Turtle Ninja

Desktop

  • Click the mouse or tap the screen to start a run.
  • Each click or tap makes the turtle hop upward.
  • Stop tapping and the turtle falls.

Mobile and tablet

Turtle Ninja works on phones and tablets and is played in portrait mode. You just tap the screen to make the turtle hop.

About Turtle Ninja

It plays a lot like Flappy Bird, making it a simple arcade game built around one move and good timing.

Your goal is the highest score you can reach. Each set of obstacles you fly through adds one point, and touching any spike ends the run right away and shows your score next to your best one.

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The turtle never stops falling. Gravity pulls it down all the time, and each tap sends it hopping upward, so you keep it level with a steady rhythm of taps instead of holding anything down.

The danger comes from above and below at once. Spiked maces hang down from the top on chains while others stand on the ground, and there are sharp spikes along the bottom too. That means dropping too low is just as deadly as flying too high.

The game gets harder as your score climbs. The space between the top and bottom maces changes, and the openings start showing up at trickier heights, so every hop needs more exact timing than the one before.

Your hero is a round green turtle wearing a mask, with a sword strapped to its back, which fits it right in with other ninja turtle games. It flies over fiery volcanic ground against a purple sky, which makes this a small, bright animal game with a ninja twist.

Tips & tricks

  • Use short, even taps. Every tap is a full hop, so tapping too fast sends the turtle straight into the maces above.
  • Look at both the hanging mace and the one on the ground before you commit to a gap.
  • Keep the turtle away from the bottom of the screen between gaps, since the spikes there end the run as well.
  • Do not lock into one rhythm. The gaps move to new heights as your score goes up, so adjust your timing for each one.

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